<book value="Player's Handbook">
  <race value="Elf">
    <statadj value="dex" amount="2"/>
    <statadj value="con" amount="-2"/>
    <ability value="Low Light Vision" />
    <skillbonus value="Search" amount="2"/>
    <skillbonus value="Listen" amount="2"/>
    <skillbonus value="Spot" amount="2"/>
    <feat value="Weapon Proficiency" applies="Longsword"/>
    <feat value="Weapon Proficiency" applies="Rapier"/>
    <feat value="Weapon Proficiency" applies="Longbow"/>
    <feat value="Weapon Proficiency" applies="Shortbow"/>
    <speed value="30"/>
  </race>
  
  <class value="Fighter">
    <skill value="Climb"/>
    <skill value="Craft"/>
    <skill value="Handle Animal"/>
    <skill value="Intimidate"/>
    <skill value="Jump"/>
    <skill value="Ride"/>
    <skill value="Swim"/>
    <level value="1" bab="1" fort="2" ref="0" will="0">
      <ability value="Bonus Feat"/>
    </level>
    <level value="2" bab="1" fort="1" ref="0" will="0">
      <ability value="Bonus Feat"/>
    </level>
    <level value="3" bab="1" fort="0" ref="1" will="1">
    </level>
    <level value="4" bab="1" fort="1" ref="0" will="0">
      <ability value="Bonus Feat"/>
    </level>
  </class>

  <class value="Rogue">
    <skill value="Appraise"/>
    <skill value="Balance"/>
    <skill value="Bluff"/>
    <skill value="Climb"/>
    <skill value="Craft"/>
    <skill value="Decipher Script"/>
    <skill value="Diplomacy"/>
    <skill value="Disable Device"/>
    <skill value="Disguise"/>
    <skill value="Escape Artist"/>
    <skill value="Forgery"/>
    <skill value="Gather Information"/>
    <skill value="Hide"/>
    <skill value="Intimidate"/>
    <skill value="Jump"/>
    <skill value="Knowledge(local)"/>
    <skill value="Listen"/>
    <skill value="Move Silently"/>
    <skill value="Open Lock"/>
    <skill value="Perform"/>
    <skill value="Profession"/>
    <skill value="Search"/>
    <skill value="Sense Motive"/>
    <skill value="Sleight of Hand"/>
    <skill value="Spot"/>
    <skill value="Swim"/>
    <skill value="Tumble"/>
    <skill value="Use Magic Device"/>
    <skill value="Use Rope"/>
    
    <level value="1" bab="0" fort="0" ref="2" will="0">
      <ability value="Sneak Attack 1d6"/>
      <ability value="Trapfinding"/>
    </level>
    <level value="2" bab="1" fort="0" ref="1" will="0">
      <ability value="Evasion"/>
    </level>
    <level value="3" bab="1" fort="1" ref="0" will="1">
      <ability value="Sneak Attack 2d6" supercedes="Sneak Attack 1d6"/>
      <ability value="Trapsense +1"/>
    </level>
    <level value="4" bab="1" fort="0" ref="1" will="0">
      <ability value="Uncanny Dodge"/>
    </level>
  </class>

  <skill value="Appraise" stat="int"/> 
  <skill value="Balance" stat="dex"/> 
  <skill value="Bluff" stat="cha"/> 
  <skill value="Climb" stat="str"/> 
  <skill value="Concentration" stat="con"/> 
  <skill value="Craft" stat="int"/> 
  <skill value="Decipher Script" stat="int"/> 
  <skill value="Diplomacy" stat="cha"/> 
  <skill value="Disable Device" stat="dex"/> 
  <skill value="Disguise" stat="cha"/> 
  <skill value="Escape Artist" stat="dex"/> 
  <skill value="Forgery" stat="int"/> 
  <skill value="Gather Information" stat="cha"/> 
  <skill value="Handle Animal" stat="cha"/> 
  <skill value="Heal" stat="wis"/> 
  <skill value="Hide" stat="dex"/> 
  <skill value="Intimidate" stat="cha"/> 
  <skill value="Jump" stat="str"/> 
  <skill value="Knowledge(arcana)" stat="int"/> 
  <skill value="Knowledge(religion)" stat="int"/> 
  <skill value="Knowledge(architecture and engineering)" stat="int"/> 
  <skill value="Knowledge(dungeoneering)" stat="int"/> 
  <skill value="Knowledge(geography)" stat="int"/> 
  <skill value="Knowledge(history)" stat="int"/> 
  <skill value="Knowledge(local)" stat="int"/> 
  <skill value="Knowledge(nature)" stat="int"/> 
  <skill value="Knowledge(nobility and royalty)" stat="int"/> 
  <skill value="Knowledge(the planes)" stat="int"/> 
  <skill value="Listen" stat="wis"/> 
  <skill value="Move Silently" stat="dex"/> 
  <skill value="Open Lock" stat="dex"/> 
  <skill value="Perform(act)" stat="cha"/> 
  <skill value="Perform(dance)" stat="cha"/> 
  <skill value="Perform(comedy)" stat="cha"/> 
  <skill value="Perform(keyboard instruments)" stat="cha"/> 
  <skill value="Perform(oratory)" stat="cha"/> 
  <skill value="Perform(percussion instruments)" stat="cha"/> 
  <skill value="Perform(string instruments)" stat="cha"/> 
  <skill value="Perform(wind instruments)" stat="cha"/> 
  <skill value="Perform(sing)" stat="cha"/> 
  <skill value="Profession" stat="wis"/> 
  <skill value="Ride" stat="dex"/> 
  <skill value="Search" stat="int"/> 
  <skill value="Sense Motive" stat="wis"/> 
  <skill value="Sleight of Hand" stat="dex"/> 
  <skill value="Spellcraft" stat="int"/> 
  <skill value="Spot" stat="wis"/> 
  <skill value="Survival" stat="wis"/> 
  <skill value="Swim" stat="str"/> 
  <skill value="Tumble" stat="dex"/> 
  <skill value="Use Magic Device" stat="cha"/> 
  <skill value="Use Rope" stat="dex"/> 
  
  <feat value="Combat Expertise">
    <statprereq value="13" stat="int"/>
  </feat>
  <feat value="Combat Reflexes"/>
  <feat value="Dodge">
    <statprereq value="13" stat="dex"/>
  </feat>
  <feat value="Greater Two Weapon Fighting">
    <featprereq value="Improved Two Weapon Fighting"/>
    <featprereq value="Two Weapon Fighting"/>
    <statprereq value="19" stat="dex"/>
    <babprereq value="11"/>
  </feat>
  <feat value="Improved Critical">
    <babprereq value="8"/>
  </feat>
  <feat value="Improved Disarm">
    <featprereq value="Combat Expertise"/>
    <statpreret value="13" stat="int"/>
  </feat>
  <feat value="Improved Two Weapon Fighting">
    <featprereq value="Two Weapon Fighting"/>
    <statprereq value="17" stat="dex"/>
    <babprereq value="6"/>
  </feat>
  <feat value="Mobility">
    <featprereq value="Dodge"/>
    <statprereq value="13" stat="dex"/>
  </feat>
  <feat value="Mounted Combat">
    <skillprereq value="1" skill="Ride"/>
  </feat>
  <feat value="Two Weapon Fighting">
    <statprereq value="15" stat="dex"/>
  </feat>
</book>
